Working on Version 2.6.5
To do:
- Add more content to level III
- Add more content to level II
- New skills Line 3 (3 skills + upgrading lines 1,2)
- magic mushrooms as pickable object
- Settle steam page
- Smoother dynamic distant jump
- helmet - head protection by code not only visual
- Increasing AI of enemies
- More sounds
Currently working on:
- Add more content to level I
- Fixing noticed bugs from game play video
- Another "minister propaganda materials"
- Valknut castle overview model ( basic after level move animation)
- Rework hero model to low poly
- Improve hero aniamations.
Done:
- Fixed small bug from level II anti infantry obstacle
- screens from 2.6.4
- Creating shorter game play video from V 2.6.4
- Game objects model optimalizations (done for now)
- Fixed in-game options ( only in level I , has to do in other levels)
- FPS can be now turn on/off in options
- Final Hero model concept
- Ratatoskr model (good enough for now)
- Dialog feature (some details need to be done later)
- First hint by Ratatoskr
- saving/load dialogs
- dwarf model ( ugly only fast prototype)
- connecting 2 kinds of dialogues, fixing bugs
- Ratatoskr animation (only IDLE for now, next version more)
Files
Lost_viking_somewhereV2.6.4.zip 189 MB
50 days ago
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Lost viking somewhere in Byzantine Empire
Lost viking
Status | In development |
Author | Joseph Everland |
Genre | Role Playing, Survival |
Tags | 3D, Fantasy, hero, nostalgic, pagan, Retro, Singleplayer, viking |
Languages | English |
More posts
- V2.6.4 Released98 days ago
- Version 2.6.3Jun 27, 2024
- Version 2.6.2May 24, 2024
- Version 2.6.1Apr 24, 2024
- Version 2.6.0Mar 08, 2024
- Version 2.5.9aMar 03, 2024
- Version 2.5.8Jan 04, 2024
- Version 2.5.6Nov 03, 2023
- Version 2.5.5Feb 09, 2023
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