Working on Version 2.6.5


To do:

  • Add more content to level III
  • Add more content to level II
  • New skills Line 3 (3 skills + upgrading lines 1,2)
  • magic mushrooms as pickable object
  • Settle steam page
  • Smoother dynamic distant jump
  • helmet - head protection by code not only visual
  • Increasing AI of enemies
  • More sounds

Currently working on:

  • Add more content to level I
  • Fixing noticed bugs from game play video
  • Another "minister propaganda materials" 
  • Valknut castle overview model ( basic after level move animation) 
  • Rework hero model to low poly
  • Improve hero aniamations.

Done:

  • Fixed small bug from level II anti infantry obstacle
  • screens from 2.6.4 
  • Creating shorter game play video from V 2.6.4
  • Game objects model optimalizations (done for now)
  • Fixed in-game options ( only in level I , has to do in other levels)
  • FPS can be now turn on/off in options
  • Final Hero model concept
  • Ratatoskr model (good enough for now)
  • Dialog feature (some details need to be done later)
  • First hint by Ratatoskr
  • saving/load dialogs
  • dwarf model ( ugly only fast prototype) 
  • connecting 2 kinds of dialogues, fixing bugs
  • Ratatoskr animation (only IDLE for now, next version more)

Files

Lost_viking_somewhereV2.6.4.zip 189 MB
50 days ago

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