Version 2.6.5 released
Lost viking » Devlog
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To do:
Currently working on:
Done:
- Fixed small bug from level II anti infantry obstacle
- Game objects model optimalizations (done for now)
- Fixed in-game options ( only in level I , has to do in other levels)
- FPS can be now turn on/off in options
- Final Hero model concept
- Ratatoskr model (good enough for now)
- Dialogue feature (some details need to be done later)
- First hint by Ratatoskr
- saving/load dialogs
- dwarf model ( ugly only fast prototype)
- connecting 2 kinds of dialogues, fixing bugs
- Ratatoskr animation (only IDLE for now, next version more)
- Rework hero model to low poly (now texturing)
Valknut castle overview model ( basic after level move animation)(moved to 2.6.6)
- Add more content to level I (good for now I do more in 2.6.6)
- I reworked animations (some need still adjustement for new low poly model)
helmet - head protection by code not only visual(moved to 2.6.6)
New skills Line 3 (3 skills + upgrading lines 1,2)(moved to 2.6.6)
magic mushroom as pickable object(moved to 2.6.6)Settle steam page(moved to 2.6.6)
Increasing AI of enemies(moved to 2.6.6)- Smoother dynamic distant jump
Add more content to level II(moved to 2.6.6)More sounds(moved to 2.6.6)
Add more content to level III(moved to 2.6.6)
Files
Lost_viking_somewhereV2.6.4.zip 189 MB
Oct 02, 2024
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Lost viking
Lost viking
Status | In development |
Author | Joseph Everland |
Genre | Role Playing, Survival |
Tags | 3D, Fantasy, hero, nostalgic, pagan, Retro, Singleplayer, viking |
Languages | English |
More posts
- Lost Viking V 2.6.626 days ago
- Version 2.6.4Aug 15, 2024
- Version 2.6.3Jun 27, 2024
- Version 2.6.2May 24, 2024
- Version 2.6.1Apr 24, 2024
- Version 2.6.0Mar 08, 2024
- Version 2.5.9aMar 03, 2024
- Version 2.5.8Jan 04, 2024
- Version 2.5.6Nov 03, 2023
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